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Introduction to Sound Synthesis Sequencers

Step sequencers

A step sequencer divides a pattern into equal steps and stores a pitch and a gate for each. On every clock pulse it moves to the next step. Settings for length, direction, gate length, ratchets and slides change how the same few steps are played.

The sequencer in where pitch comes from stored only a pitch for each step, and the oscillator sounded continuously from one step to the next. A full step sequencer stores a gate for each step as well, so that it sets when each note starts and stops as well as its pitch. The clock sets the rate, and each pulse moves the sequencer on by one step, usually a sixteenth note. Hardware step sequencers lay the steps out as a row of knobs or buttons. Sequencers in software and in grooveboxes usually show them as a grid.

The tool below is an eight-step sequencer driving a small synthesiser voice. Click the upper grid to set each step's pitch. The three rows underneath set whether each step has a gate, how many times it repeats within the step, and whether it slides into its pitch from the step before.

A step sequencer

An eight-step sequencer plays a synthesiser voice. Each step has a pitch, a gate, a ratchet count and a slide, and the pattern's length, direction, gate length and tempo can be changed while it plays.

Direction

Listen for Turn a step's gate off and that step falls silent while the pattern keeps its timing. A ratchet of 2, 3 or 4 turns one note into a fast repeat. A slide joins a note to the one before it with a glide and no new attack. Shortening the length to 5 or 7 makes the pattern repeat at a different point against the beat, which the click on each beat, higher at the start of each bar, makes audible.

Pitch and gate

Each step sends two signals. The pitch sets the note, and the gate sets when it starts and how long it lasts. Because the two are separate, a step can be a rest: with its gate off, the step still lasts as long as the others, and its pitch has no audible effect because no gate starts an envelope. Gate length sets how much of each step the gate is high for, as described in gates and triggers. Many sequencers can also tie a step to the next, holding the gate high across both so the note is not restarted.

Length and direction

The length setting sets how many steps the pattern uses before it starts again. A pattern whose length does not divide evenly into the bar, such as five or seven steps against four beats, starts again at a different point in the bar each time round, so the melody shifts against the drums until the two line up again. Direction sets the order the steps are read in. Backward reverses the pattern, pendulum plays it forward and then backward without repeating the end steps, and random chooses any step on each pulse, so the pattern's notes play in an order that changes each time round.

Ratchets and slides

A ratchet divides a step into several equal gates, so a single step is heard as a quick repeated note. It is common on drum sequencers for rolls and on melodic sequencers for a burst of rhythm within an otherwise even line. A slide makes a step glide into its pitch from the previous note. The previous gate is held high into the sliding step, so the envelopes do not restart and the two notes join. The Roland TB-303 bass synthesiser, released in 1981, combined slides with accents in its built-in sequencer, and that combination is still often called a 303 line. The next chapter looks at sequencers that store only gates, one row per sound, which is how drum patterns are usually programmed.

Common questions

What is a step sequencer?

A step sequencer divides a pattern into equal steps and stores a pitch and a gate for each one. On every clock pulse it moves to the next step and sends that step's pitch and gate to the voice.

What is a ratchet on a sequencer?

A ratchet is a step that plays several gates in quick succession instead of one, so that a single step is heard as a fast repeated note or a drum roll. A ratchet of 3 fits three gates into the length of one step.

What is a slide on a sequencer?

A slide is a step that glides into its pitch from the previous note instead of jumping, and does not restart the envelopes. The gate stays high from the previous step into the sliding one, so the two notes are joined. The Roland TB-303 bass synthesiser made the effect widely known.

Why would a sequence be shorter than the number of steps?

Setting the length below the number of steps makes the pattern repeat sooner. A five-step pattern played against a four-step drum pattern lines up again only every twenty steps, which is a common way to make a short loop sound less repetitive.

Published Glossary